A value of 1 corresponds to 100 percent of the external resolution, 0.5 percent corresponds to 50 percent external resolution and so on. But, in practice, any multiplier value can be set in the configuration file by changing the value of GstRender.ResolutionScale. In the game menu, the minimum allowed value of this variable is 25 percent (which corresponds to an effective resolution of 480 x 270 if external resolution is set to 1080). This setting controls the resolution of the game's 3D elements without affecting text, menu or UI, which means you can use lower resolutions for greater performance without affecting menu readability or while using borderless window mode. Change the internal resolutionīattlefront 2 joins the ranks of a growing number of games that provide an internal resolution scaler, marked on this game's settings as Resolution Scale. I suggest you take note of which commands work for you and apply them yourself when you enter the game. In previous Frostbite games, you could put a collection of console commands into a file to be applied to the game on boot, but this feature seems to have been removed. The bad news is that there does not seem to be a way to save these values. Once you get the hang of this, you can get into most commands pretty quickly. You can also use the up and down directional keys to navigate commands that you previously used during the same game session. You can then type some more characters in the variable and press Tab again to keep autocompleting.
The console will autocomplete to the closest command and show you a list of commands that could be completed from the existing test. It all means nothing without the all important price though, with AMD keen to let fans know that the non-Frontier Edition Vega cards will be extremely competitively priced.You can do this very quickly by writing the first couple of letters and pressing Tab. This does provide a baseline, however, providing a vague idea of where the RX Vega flagship sits in the GPU hierarchy. There’s still a lot of work to be done on AMD’s end in terms of optimisation and fine-tuning before the Radeon RX Vega graphics cards hit in late July / early August. The one caveat is that the tester was running it with a 550W PSU, which may potentially by throttling the monstrous 300W TDP GPU.Īll in all, it’s a little difficult to tell just where we stand on the gaming side of things. This is bang in line with what we’d expect from a GeForce GTX 1080. When playing The Witcher 3 at Ultra settings and with HairWorks turned off, the AMD Radeon Vega Frontier Edition pulls in an average FPS of around 105 frames per second. Unfortunately, the results are only from 1080p, as the user who’s got hold of theirs already hasn’t hooked it up to their 4K monitor yet. The second benchmark is based on real world usage, testing how the Radeon Vega performs with CD Projekt RED’s The Witcher 3: Wild Hunt. AMD has previously said optimisation is still ongoing for its gaming-focused Radeon RX Vega graphics cards, which is why we’re still roughly a month away from their launch. Nevertheless, it should be said that the Radeon Vega Frontier Edition isn’t a gaming card first and foremost, despite the lofty price tag.
These results were achieved with the latest Vega-optimised drivers from AMD, as well as ‘Gaming Mode’ enabled on the graphics card. In Fire Strike Extreme the Vega scored 9,449, while in base Fire Strike it clocked up 17,152.
This is just slightly north of the 5000 or so achieved by the GeForce GTX 1080, and well below the 6,600 achievable via a stock GeForce GTX 1080 Ti. It pulls in a score of 5,216 for the 4K test, an area which it should excel in thanks to that juicy 16GB of HBM2 memory. The card is paired with an Intel Core i7-4790K CPU, 16GB DDR3 memory and an ASUS Maximus VII Impact motherboard. While for workloads the Vega Frontier is capable of outstripping the GeForce Titan XP when it comes to gaming this $999 graphics card actually sits around the level of a GeForce GTX 1080, which can be had for as little as $499.įirst of all, let’s take a look at how the AMD Radeon Vega Frontier Edition handles itself on the popular benchmark tool 3DMark Fire Strike Ultra. Following some rendering related benchmarks earlier this week that outline AMD Radeon Vega Frontier Edition’s workstation capabilities, the first results have surfaced in a gaming capacity.